Compute Performance of NVIDIA Quadro K600

    • Advanced Compute
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • N/A
    • N/A
    • Level Set Segmentation – 256
    • N/A
    • N/A
    • Local Tone Mapping 2K
    • N/A
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • N/A
    • Game Effects
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 229.852 Iterations/s
    • 2091.164 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 17.163 mTriangles/s
    • 121.158 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 18.47 mTriangles/s
    • 188.886 mTriangles/s
    • N-Body simulation – 128k
    • 16.191 Iterations/s
    • 206.597 Iterations/s
    • N-Body simulation – 1024k
    • 2.162 Iterations/s
    • 34.635 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 0.562 mPixels/s
    • 7.052 mPixels/s
    • Subsurface Scattering
    • 126.193 mSample/s
    • 2947.981 mSample/s
    • Subsurface Scattering multiple view
    • 120.862 mSample/s
    • 2773.115 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 1.692 mPixels/s
    • 22.428 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA Quadro K600

Results from other configurations are available.