NVIDIA GeForce RTX 3080 Ti

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 3080 Ti

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Level Set Segmentation – 128

  • 23488.102 mVoxels/s

Level Set Segmentation – 256

  • 26607.039 mVoxels/s

Local Tone Mapping 2K

  • Failed / Not supported

Local Tone Mapping 4K

  • Failed / Not supported

Ocean Surface Simulation

  • 8163.761 Iterations/s

Catmull-Clark Subdivision Level 3

  • 362.265 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 1184.607 mTriangles/s

N-Body simulation – 128k

  • 672.296 Iterations/s

N-Body simulation – 1024k

  • 193.223 Iterations/s

Vertex Connection and Merging

  • 44.233 mPixels/s

Subsurface Scattering

  • 22945.032 mSample/s

Subsurface Scattering multiple view

  • 22200.133 mSample/s

TV-L1 Optical Flow

  • 141.115 mPixels/s