NVIDIA GRID P4-4Q

  •  
    OS
  • Windows
  •  
    API
  • CUDA
  •  
    Discrete GPU
  • NVIDIA GRID P4-4Q

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Level Set Segmentation – 128

  • 6005.481 mVoxels/s

Level Set Segmentation – 256

  • 7648.08 mVoxels/s

Local Tone Mapping 2K

  • N/A

Local Tone Mapping 4K

  • N/A

Ocean Surface Simulation

  • 1796.586 Iterations/s

Catmull-Clark Subdivision Level 3

  • 150.934 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 179.359 mTriangles/s

N-Body simulation – 128k

  • 210.045 Iterations/s

N-Body simulation – 1024k

  • 33.33 Iterations/s

Vertex Connection and Merging

  • 7.518 mPixels/s

Subsurface Scattering

  • 4552.904 mSample/s

Subsurface Scattering multiple view

  • 4490.283 mSample/s

TV-L1 Optical Flow

  • 29.147 mPixels/s