NVIDIA GeForce GTX 1050 with Max-Q Design

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    OS
  • Windows
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    API
  • CUDA
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    Discrete GPU
  • NVIDIA GeForce GTX 1050 with Max-Q Design

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Level Set Segmentation – 128

  • 2794.724 mVoxels/s

Level Set Segmentation – 256

  • 2493.429 mVoxels/s

Local Tone Mapping 2K

  • N/A

Local Tone Mapping 4K

  • N/A

Ocean Surface Simulation

  • 941.366 Iterations/s

Catmull-Clark Subdivision Level 3

  • 80.18 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 46.518 mTriangles/s

N-Body simulation – 128k

  • 122.316 Iterations/s

N-Body simulation – 1024k

  • 17.187 Iterations/s

Vertex Connection and Merging

  • 1.494 mPixels/s

Subsurface Scattering

  • 1545.87 mSample/s

Subsurface Scattering multiple view

  • 1473.732 mSample/s

TV-L1 Optical Flow

  • 9.81 mPixels/s