NVIDIA GeForce RTX 2050

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 2050

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Level Set Segmentation – 128

  • 4275.747 mVoxels/s

Level Set Segmentation – 256

  • 4421.059 mVoxels/s

Local Tone Mapping 2K

  • Failed / Not supported

Local Tone Mapping 4K

  • Failed / Not supported

Ocean Surface Simulation

  • 1381.004 Iterations/s

Catmull-Clark Subdivision Level 3

  • 131.514 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 162.537 mTriangles/s

N-Body simulation – 128k

  • 222.623 Iterations/s

N-Body simulation – 1024k

  • 25.858 Iterations/s

Vertex Connection and Merging

  • 6.929 mPixels/s

Subsurface Scattering

  • 3493.385 mSample/s

Subsurface Scattering multiple view

  • 3664.12 mSample/s

TV-L1 Optical Flow

  • 23.219 mPixels/s