NVIDIA GeForce RTX 3060 Ti

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 3060 Ti

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Level Set Segmentation – 128

  • 12177.012 mVoxels/s

Level Set Segmentation – 256

  • 13101.514 mVoxels/s

Local Tone Mapping 2K

  • Failed / Not supported

Local Tone Mapping 4K

  • Failed / Not supported

Ocean Surface Simulation

  • 5187.88 Iterations/s

Catmull-Clark Subdivision Level 3

  • 364.116 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 637.345 mTriangles/s

N-Body simulation – 128k

  • 547.156 Iterations/s

N-Body simulation – 1024k

  • 100.378 Iterations/s

Vertex Connection and Merging

  • 26.267 mPixels/s

Subsurface Scattering

  • 12879.959 mSample/s

Subsurface Scattering multiple view

  • 12116.519 mSample/s

TV-L1 Optical Flow

  • 85.207 mPixels/s