NVIDIA GeForce RTX 3080

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 3080

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Level Set Segmentation – 128

  • 20132.732 mVoxels/s

Level Set Segmentation – 256

  • 23293.993 mVoxels/s

Local Tone Mapping 2K

  • Failed / Not supported

Local Tone Mapping 4K

  • Failed / Not supported

Ocean Surface Simulation

  • 7811.705 Iterations/s

Catmull-Clark Subdivision Level 3

  • 478.837 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 1017.245 mTriangles/s

N-Body simulation – 128k

  • 803.539 Iterations/s

N-Body simulation – 1024k

  • 163.815 Iterations/s

Vertex Connection and Merging

  • 38.893 mPixels/s

Subsurface Scattering

  • 20929.603 mSample/s

Subsurface Scattering multiple view

  • 19524.786 mSample/s

TV-L1 Optical Flow

  • 145.658 mPixels/s