NVIDIA Quadro 4000M

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA Quadro 4000M

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Level Set Segmentation – 128

  • N/A

Level Set Segmentation – 256

  • N/A

Local Tone Mapping 2K

  • N/A

Local Tone Mapping 4K

  • N/A

Ocean Surface Simulation

  • 494.856 Iterations/s

Catmull-Clark Subdivision Level 3

  • 28.014 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 32.613 mTriangles/s

N-Body simulation – 128k

  • 38.995 Iterations/s

N-Body simulation – 1024k

  • 5.421 Iterations/s

Vertex Connection and Merging

  • 1.213 mPixels/s

Subsurface Scattering

  • 224.439 mSample/s

Subsurface Scattering multiple view

  • 218.948 mSample/s

TV-L1 Optical Flow

  • 2.99 mPixels/s