NVIDIA Quadro RTX 6000

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA Quadro RTX 6000

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Level Set Segmentation – 128

  • 17635.411 mVoxels/s

Level Set Segmentation – 256

  • 19751.426 mVoxels/s

Local Tone Mapping 2K

  • Failed / Not supported

Local Tone Mapping 4K

  • Failed / Not supported

Ocean Surface Simulation

  • 5757.69 Iterations/s

Catmull-Clark Subdivision Level 3

  • 294.292 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 724.53 mTriangles/s

N-Body simulation – 128k

  • 502.144 Iterations/s

N-Body simulation – 1024k

  • 119.092 Iterations/s

Vertex Connection and Merging

  • 26.058 mPixels/s

Subsurface Scattering

  • 16245.369 mSample/s

Subsurface Scattering multiple view

  • 15081.007 mSample/s

TV-L1 Optical Flow

  • 98.616 mPixels/s