AMD Radeon™ RX Vega

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • AMD Radeon™ RX Vega

NVIDIA GeForce GTX 1080

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 1080

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Level Set Segmentation – 128

  • 9651.862 mVoxels/s
  • 9896.672 mVoxels/s

Level Set Segmentation – 256

  • 13286.796 mVoxels/s
  • 10665.637 mVoxels/s

Local Tone Mapping 2K

  • Failed / Not supported
  • Failed / Not supported

Local Tone Mapping 4K

  • Failed / Not supported
  • Failed / Not supported

Ocean Surface Simulation

  • 3412.515 Iterations/s
  • 2751.2 Iterations/s

Catmull-Clark Subdivision Level 3

  • 141.617 mTriangles/s
  • 234.589 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 217.891 mTriangles/s
  • 252.022 mTriangles/s

N-Body simulation – 128k

  • N/A
  • 383.808 Iterations/s

N-Body simulation – 1024k

  • N/A
  • 52.409 Iterations/s

Vertex Connection and Merging

  • 10.934 mPixels/s
  • 10.953 mPixels/s

Subsurface Scattering

  • 8299.981 mSample/s
  • 7477.899 mSample/s

Subsurface Scattering multiple view

  • 7688.614 mSample/s
  • 7024.03 mSample/s

TV-L1 Optical Flow

  • 53.621 mPixels/s
  • 51.1 mPixels/s