Compute Performance of AMD gfx1032

    • Advanced Compute
    • Level Set Segmentation – 128
    • 9952.586 mVoxels/s
    • Level Set Segmentation – 256
    • 10279.257 mVoxels/s
    • Local Tone Mapping 2K
    • 324.071 mPixels/s
    • Local Tone Mapping 4K
    • 403.603 mPixels/s
    • Game Effects
    • Ocean Surface Simulation
    • 4655.348 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 372.536 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 319.173 mTriangles/s
    • N-Body simulation – 128k
    • Failed / Not supported
    • N-Body simulation – 1024k
    • Failed / Not supported
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 10.915 mPixels/s
    • Subsurface Scattering
    • 6061.955 mSample/s
    • Subsurface Scattering multiple view
    • 5863.507 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 59.765 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • AMD gfx1032