Compute Performance of Intel® Gen12 Mobile Graphice Controller

    • Advanced Compute
    • dGPU
    • iGPU
    • Level Set Segmentation – 128
    • 1124.12 mVoxels/s
    • Failed / Not supported
    • Level Set Segmentation – 256
    • 870.043 mVoxels/s
    • Failed / Not supported
    • Local Tone Mapping 2K
    • 66.72 mPixels/s
    • Failed / Not supported
    • Local Tone Mapping 4K
    • 70.469 mPixels/s
    • Failed / Not supported
    • Game Effects
    • dGPU
    • iGPU
    • Ocean Surface Simulation
    • 438.73 Iterations/s
    • Failed / Not supported
    • Catmull-Clark Subdivision Level 3
    • 34.473 mTriangles/s
    • Failed / Not supported
    • Catmull-Clark Subdivision Level 5
    • 76.725 mTriangles/s
    • Failed / Not supported
    • N-Body simulation – 128k
    • Failed / Not supported
    • Failed / Not supported
    • N-Body simulation – 1024k
    • Failed / Not supported
    • Failed / Not supported
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • iGPU
    • Vertex Connection and Merging
    • 2.749 mPixels/s
    • Failed / Not supported
    • Subsurface Scattering
    • 1171.504 mSample/s
    • N/A
    • Subsurface Scattering multiple view
    • 892.725 mSample/s
    • N/A
    • Computer Vision
    • dGPU
    • iGPU
    • TV-L1 Optical Flow
    • 9.117 mPixels/s
    • N/A
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • Intel® Gen12 Mobile Graphice Controller