Compute Performance of Intel® UHD Graphics 630

    • Advanced Compute
    • Level Set Segmentation – 128
    • 638.495 mVoxels/s
    • Level Set Segmentation – 256
    • 628.737 mVoxels/s
    • Local Tone Mapping 2K
    • 28.477 mPixels/s
    • Local Tone Mapping 4K
    • 28.395 mPixels/s
    • Game Effects
    • Ocean Surface Simulation
    • 291.817 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 34.795 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 26.302 mTriangles/s
    • N-Body simulation – 128k
    • Failed / Not supported
    • N-Body simulation – 1024k
    • Failed / Not supported
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 0.932 mPixels/s
    • Subsurface Scattering
    • 386.355 mSample/s
    • Subsurface Scattering multiple view
    • 377.299 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 2.834 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Integrated GPU
  • Intel® UHD Graphics 630