Compute Performance of Intel® UHD Graphics ReleaseInternal

    • Advanced Compute
    • Level Set Segmentation – 128
    • 2721.33 mVoxels/s
    • Level Set Segmentation – 256
    • 2309.8 mVoxels/s
    • Local Tone Mapping 2K
    • 90.344 mPixels/s
    • Local Tone Mapping 4K
    • 53.781 mPixels/s
    • Game Effects
    • Ocean Surface Simulation
    • 782.901 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 47.746 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 59.814 mTriangles/s
    • N-Body simulation – 128k
    • Failed / Not supported
    • N-Body simulation – 1024k
    • Failed / Not supported
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 2.062 mPixels/s
    • Subsurface Scattering
    • 1347.743 mSample/s
    • Subsurface Scattering multiple view
    • 945.132 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • N/A
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Integrated GPU
  • Intel® UHD Graphics ReleaseInternal