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CompuBench RS
CompuBench 1.5 Desktop
CompuBench 1.5 Mobile
CompuBench 2.0 Desktop
Compute Performance of
NVIDIA GRID K520
Compute
Graphics
Info
Advanced Compute
Level Set Segmentation – 128
N/A
Level Set Segmentation – 256
N/A
Local Tone Mapping 2K
N/A
Local Tone Mapping 4K
N/A
Game Effects
Ocean Surface Simulation
1092.856 Iterations/s
Catmull-Clark Subdivision Level 3
54.744 mTriangles/s
Catmull-Clark Subdivision Level 5
68.452 mTriangles/s
N-Body simulation – 128k
70.583 Iterations/s
N-Body simulation – 1024k
10.004 Iterations/s
High Quality Computer Generated Imagery and Rendering
Vertex Connection and Merging
2.813 mPixels/s
Subsurface Scattering
770.345 mSample/s
Subsurface Scattering multiple view
748.703 mSample/s
Computer Vision
TV-L1 Optical Flow
9.314 mPixels/s
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Results:
Top
Average
Median
OS
Windows
API
OpenCL
Discrete GPU
NVIDIA GRID K520
Results from other configurations are available.
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Windows
OpenCL
Windows
CUDA
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