Compute Performance of NVIDIA GRID P4-2Q

    • Advanced Compute
    • Level Set Segmentation – 128
    • 6173.859 mVoxels/s
    • Level Set Segmentation – 256
    • 7685.618 mVoxels/s
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 1790.867 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 149.768 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 179.94 mTriangles/s
    • N-Body simulation – 128k
    • 207.188 Iterations/s
    • N-Body simulation – 1024k
    • 33.402 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 7.562 mPixels/s
    • Subsurface Scattering
    • 4504.711 mSample/s
    • Subsurface Scattering multiple view
    • 4506.206 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 29.131 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • CUDA
  •  
    Discrete GPU
  • NVIDIA GRID P4-2Q