Compute Performance of NVIDIA GRID P40-4A

    • Advanced Compute
    • Level Set Segmentation – 128
    • 12405.688 mVoxels/s
    • Level Set Segmentation – 256
    • 13629.46 mVoxels/s
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 3398.628 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 277.374 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 336.03 mTriangles/s
    • N-Body simulation – 128k
    • 463.283 Iterations/s
    • N-Body simulation – 1024k
    • 59.87 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 13.002 mPixels/s
    • Subsurface Scattering
    • 8963.079 mSample/s
    • Subsurface Scattering multiple view
    • 7916.623 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 47.785 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • CUDA
  •  
    Discrete GPU
  • NVIDIA GRID P40-4A

Results from other configurations are available.