Compute Performance of NVIDIA GRID RTX6000-2B

    • Advanced Compute
    • Level Set Segmentation – 128
    • 8469.268 mVoxels/s
    • Level Set Segmentation – 256
    • 8749.707 mVoxels/s
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 3459.083 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 379.253 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • Failed / Not supported
    • N-Body simulation – 128k
    • Failed / Not supported
    • N-Body simulation – 1024k
    • Failed / Not supported
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • Failed / Not supported
    • Subsurface Scattering
    • N/A
    • Subsurface Scattering multiple view
    • N/A
    • Computer Vision
    • TV-L1 Optical Flow
    • N/A
 
  •  
    OS
  • Windows
  •  
    API
  • CUDA
  •  
    Discrete GPU
  • NVIDIA GRID RTX6000-2B