Compute Performance of NVIDIA GRID T4-4Q

    • Advanced Compute
    • Level Set Segmentation – 128
    • 6109.622 mVoxels/s
    • Level Set Segmentation – 256
    • 7455.226 mVoxels/s
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 2793.01 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • Failed / Not supported
    • Catmull-Clark Subdivision Level 5
    • 321.083 mTriangles/s
    • N-Body simulation – 128k
    • 294.438 Iterations/s
    • N-Body simulation – 1024k
    • 51.787 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 12.994 mPixels/s
    • Subsurface Scattering
    • 5590.512 mSample/s
    • Subsurface Scattering multiple view
    • 5276.284 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 31.029 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • CUDA
  •  
    Discrete GPU
  • NVIDIA GRID T4-4Q