Compute Performance of NVIDIA GeForce GTX 1050

    • Advanced Compute
    • dGPU
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 2624.696 mVoxels/s
    • 3157.947 mVoxels/s
    • 3067.222 mVoxels/s
    • Level Set Segmentation – 256
    • 2694.62 mVoxels/s
    • 3135.114 mVoxels/s
    • 2897.977 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Game Effects
    • dGPU
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 1075.934 Iterations/s
    • 1150.424 Iterations/s
    • 1113.337 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 100.681 mTriangles/s
    • 114.516 mTriangles/s
    • 103.58 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 109.506 mTriangles/s
    • 119.376 mTriangles/s
    • 108.473 mTriangles/s
    • N-Body simulation – 128k
    • 133.695 Iterations/s
    • 156.328 Iterations/s
    • 139.666 Iterations/s
    • N-Body simulation – 1024k
    • 17.245 Iterations/s
    • 19.459 Iterations/s
    • 15.647 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 4.292 mPixels/s
    • 4.91 mPixels/s
    • 4.293 mPixels/s
    • Subsurface Scattering
    • 1829.558 mSample/s
    • 2128.085 mSample/s
    • 1051.193 mSample/s
    • Subsurface Scattering multiple view
    • 1728.807 mSample/s
    • 2008.531 mSample/s
    • 1027.712 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 12.929 mPixels/s
    • 15.104 mPixels/s
    • 8.417 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 1050

Results from other configurations are available.