Compute Performance of NVIDIA GeForce GTX 1080

    • Advanced Compute
    • dGPU
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 10163.159 mVoxels/s
    • 13550.828 mVoxels/s
    • N/A
    • Level Set Segmentation – 256
    • 11127.409 mVoxels/s
    • 14957.966 mVoxels/s
    • N/A
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • N/A
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • N/A
    • Game Effects
    • dGPU
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 2754.672 Iterations/s
    • 3914.745 Iterations/s
    • 2682.136 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 235.2 mTriangles/s
    • 272.916 mTriangles/s
    • 209.181 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 254.323 mTriangles/s
    • 360.178 mTriangles/s
    • 245.832 mTriangles/s
    • N-Body simulation – 128k
    • 384.566 Iterations/s
    • 456.025 Iterations/s
    • 355.431 Iterations/s
    • N-Body simulation – 1024k
    • 52.446 Iterations/s
    • 73.646 Iterations/s
    • 51.018 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 10.933 mPixels/s
    • 15.474 mPixels/s
    • 10.927 mPixels/s
    • Subsurface Scattering
    • 7509.183 mSample/s
    • 10179.408 mSample/s
    • 5840.614 mSample/s
    • Subsurface Scattering multiple view
    • 7052.231 mSample/s
    • 9528.294 mSample/s
    • 5529.234 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 51.055 mPixels/s
    • 67.515 mPixels/s
    • 41.051 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 1080

Results from other configurations are available.