Compute Performance of NVIDIA GeForce GTX 1660

    • Advanced Compute
    • Level Set Segmentation – 128
    • 5195.173 mVoxels/s
    • Level Set Segmentation – 256
    • 5651.574 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Game Effects
    • Ocean Surface Simulation
    • 1851.563 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 207.075 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 239.886 mTriangles/s
    • N-Body simulation – 128k
    • 315.715 Iterations/s
    • N-Body simulation – 1024k
    • 38.677 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 9.999 mPixels/s
    • Subsurface Scattering
    • 5046.137 mSample/s
    • Subsurface Scattering multiple view
    • 4904.037 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 33.403 mPixels/s