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CompuBench RS
CompuBench 1.5 Desktop
CompuBench 1.5 Mobile
CompuBench 2.0 Desktop
Compute Performance of
NVIDIA GeForce MX130
Compute
Graphics
Info
Advanced Compute
Level Set Segmentation – 128
1274.529 mVoxels/s
Level Set Segmentation – 256
1232.985 mVoxels/s
Local Tone Mapping 2K
N/A
Local Tone Mapping 4K
N/A
Game Effects
Ocean Surface Simulation
395.573 Iterations/s
Catmull-Clark Subdivision Level 3
41.707 mTriangles/s
Catmull-Clark Subdivision Level 5
42.118 mTriangles/s
N-Body simulation – 128k
54.482 Iterations/s
N-Body simulation – 1024k
6.484 Iterations/s
High Quality Computer Generated Imagery and Rendering
Vertex Connection and Merging
1.831 mPixels/s
Subsurface Scattering
767.27 mSample/s
Subsurface Scattering multiple view
739.542 mSample/s
Computer Vision
TV-L1 Optical Flow
4.44 mPixels/s
Device all results
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Results:
Top
Average
Median
OS
Windows
API
CUDA
Discrete GPU
NVIDIA GeForce MX130
Results from other configurations are available.
Change OS/API/Etc.
Windows
OpenCL
Windows
CUDA
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