Compute Performance of NVIDIA GeForce MX450

    • Advanced Compute
    • Level Set Segmentation – 128
    • N/A
    • Level Set Segmentation – 256
    • N/A
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 868.468 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 83.423 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 81.901 mTriangles/s
    • N-Body simulation – 128k
    • 137.796 Iterations/s
    • N-Body simulation – 1024k
    • 17.517 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 3.475 mPixels/s
    • Subsurface Scattering
    • 1443.36 mSample/s
    • Subsurface Scattering multiple view
    • 1405.838 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 12.34 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce MX450

Results from other configurations are available.