Compute Performance of NVIDIA GeForce RTX 3080 Ti

    • Advanced Compute
    • Level Set Segmentation – 128
    • Failed / Not supported
    • Level Set Segmentation – 256
    • 27241.356 mVoxels/s
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 8167.398 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 520.474 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 1232.33 mTriangles/s
    • N-Body simulation – 128k
    • 978.786 Iterations/s
    • N-Body simulation – 1024k
    • 194.045 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 43.965 mPixels/s
    • Subsurface Scattering
    • 23762.213 mSample/s
    • Subsurface Scattering multiple view
    • 21907.867 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 159.53 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • CUDA
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 3080 Ti

Results from other configurations are available.