Compute Performance of NVIDIA GeForce RTX 3080 Ti

    • Advanced Compute
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 23488.102 mVoxels/s
    • 15274.055 mVoxels/s
    • Level Set Segmentation – 256
    • 26607.039 mVoxels/s
    • 16425.246 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • Game Effects
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 8163.761 Iterations/s
    • 5551.856 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 362.265 mTriangles/s
    • 383.101 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 1184.607 mTriangles/s
    • 765.706 mTriangles/s
    • N-Body simulation – 128k
    • 672.296 Iterations/s
    • 587.494 Iterations/s
    • N-Body simulation – 1024k
    • 193.223 Iterations/s
    • 117.158 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 44.233 mPixels/s
    • 30.926 mPixels/s
    • Subsurface Scattering
    • 22945.032 mSample/s
    • 14554.239 mSample/s
    • Subsurface Scattering multiple view
    • 22200.133 mSample/s
    • 13714.79 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 141.115 mPixels/s
    • 95.228 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 3080 Ti

Results from other configurations are available.