Compute Performance of NVIDIA GeForce RTX 4080

    • Advanced Compute
    • dGPU
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 33877.071 mVoxels/s
    • 23805.509 mVoxels/s
    • 30910.141 mVoxels/s
    • Level Set Segmentation – 256
    • 32673.098 mVoxels/s
    • 23217.235 mVoxels/s
    • 34626.218 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • Game Effects
    • dGPU
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 8710.203 Iterations/s
    • 6372.018 Iterations/s
    • 13201.595 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 361.654 mTriangles/s
    • 358.906 mTriangles/s
    • 534.468 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 2015.785 mTriangles/s
    • 1254.129 mTriangles/s
    • 2026.6 mTriangles/s
    • N-Body simulation – 128k
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • N-Body simulation – 1024k
    • Failed / Not supported
    • Failed / Not supported
    • Failed / Not supported
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 50.372 mPixels/s
    • 31.633 mPixels/s
    • 50.627 mPixels/s
    • Subsurface Scattering
    • 13533.878 mSample/s
    • 19619.644 mSample/s
    • 25593.809 mSample/s
    • Subsurface Scattering multiple view
    • 21071.794 mSample/s
    • 18297.213 mSample/s
    • 27619.425 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 131.088 mPixels/s
    • 133.623 mPixels/s
    • 171.2 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 4080

Results from other configurations are available.