Compute Performance of NVIDIA RTX A2000

    • Advanced Compute
    • Level Set Segmentation – 128
    • 7906.03 mVoxels/s
    • Level Set Segmentation – 256
    • 6985.157 mVoxels/s
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 3174.189 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 180.346 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 375.791 mTriangles/s
    • N-Body simulation – 128k
    • 256.203 Iterations/s
    • N-Body simulation – 1024k
    • 64.146 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 17.903 mPixels/s
    • Subsurface Scattering
    • 6930.881 mSample/s
    • Subsurface Scattering multiple view
    • 6171.708 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 43.821 mPixels/s