Compute Performance of NVIDIA RTX A5000

    • Advanced Compute
    • Level Set Segmentation – 128
    • 18160.904 mVoxels/s
    • Level Set Segmentation – 256
    • 19287.675 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Game Effects
    • Ocean Surface Simulation
    • 8390.968 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 499.791 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 1045.643 mTriangles/s
    • N-Body simulation – 128k
    • 820.173 Iterations/s
    • N-Body simulation – 1024k
    • 161.627 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 39.007 mPixels/s
    • Subsurface Scattering
    • 18052.703 mSample/s
    • Subsurface Scattering multiple view
    • 16483.39 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 126.921 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA RTX A5000