Compute Performance of NVIDIA RTX A5000

    • Advanced Compute
    • Level Set Segmentation – 128
    • 19501.192 mVoxels/s
    • Level Set Segmentation – 256
    • 20633.765 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Game Effects
    • Ocean Surface Simulation
    • 8432.696 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 499.791 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 1055.553 mTriangles/s
    • N-Body simulation – 128k
    • 849.574 Iterations/s
    • N-Body simulation – 1024k
    • 161.936 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 39.825 mPixels/s
    • Subsurface Scattering
    • 19371.465 mSample/s
    • Subsurface Scattering multiple view
    • 18029.567 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 126.921 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA RTX A5000

Results from other configurations are available.