Compute Performance of NVIDIA GeForce RTX 3080

    • Advanced Compute
    • Level Set Segmentation – 128
    • 23179.048 mVoxels/s
    • Level Set Segmentation – 256
    • 26194.91 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Game Effects
    • Ocean Surface Simulation
    • 9875.762 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 570.003 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 1242.946 mTriangles/s
    • N-Body simulation – 128k
    • 1007.565 Iterations/s
    • N-Body simulation – 1024k
    • 190.558 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 45.833 mPixels/s
    • Subsurface Scattering
    • 24314.757 mSample/s
    • Subsurface Scattering multiple view
    • 23295.758 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 156.905 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 3080

Results from other configurations are available.