Compute Performance of NVIDIA GeForce RTX 4080

    • Advanced Compute
    • Level Set Segmentation – 128
    • 35951.177 mVoxels/s
    • Level Set Segmentation – 256
    • 35261.538 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Game Effects
    • Ocean Surface Simulation
    • 16058.088 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 735.575 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 2108.853 mTriangles/s
    • N-Body simulation – 128k
    • Failed / Not supported
    • N-Body simulation – 1024k
    • Failed / Not supported
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 53.088 mPixels/s
    • Subsurface Scattering
    • 32061.446 mSample/s
    • Subsurface Scattering multiple view
    • 29285.166 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 235.315 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 4080

Results from other configurations are available.