Compute Performance of NVIDIA GeForce GTX 660

    • Advanced Compute
    • dGPU
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • N/A
    • N/A
    • N/A
    • Level Set Segmentation – 256
    • N/A
    • N/A
    • N/A
    • Local Tone Mapping 2K
    • N/A
    • N/A
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • N/A
    • N/A
    • Game Effects
    • dGPU
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 1134.148 Iterations/s
    • 1300.521 Iterations/s
    • 419.633 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 64.453 mTriangles/s
    • 68.331 mTriangles/s
    • 28.909 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 73.407 mTriangles/s
    • 75.972 mTriangles/s
    • 32.362 mTriangles/s
    • N-Body simulation – 128k
    • 83.297 Iterations/s
    • 103.715 Iterations/s
    • 29.239 Iterations/s
    • N-Body simulation – 1024k
    • 11.097 Iterations/s
    • 13.914 Iterations/s
    • 4.009 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 3.053 mPixels/s
    • 3.703 mPixels/s
    • 1.065 mPixels/s
    • Subsurface Scattering
    • 731.566 mSample/s
    • 1036.613 mSample/s
    • 235.126 mSample/s
    • Subsurface Scattering multiple view
    • 706.153 mSample/s
    • 989.753 mSample/s
    • 230.311 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 9.98 mPixels/s
    • 13.196 mPixels/s
    • 3.161 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 660

Results from other configurations are available.