Compute Performance of NVIDIA GRID RTX6000-2Q

    • Advanced Compute
    • Level Set Segmentation – 128
    • 6254.228 mVoxels/s
    • Level Set Segmentation – 256
    • 5967.337 mVoxels/s
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 2170.314 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 209.726 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 236.421 mTriangles/s
    • N-Body simulation – 128k
    • 312.537 Iterations/s
    • N-Body simulation – 1024k
    • 45.658 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 11.244 mPixels/s
    • Subsurface Scattering
    • 4948.096 mSample/s
    • Subsurface Scattering multiple view
    • 4510.905 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 28.665 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • CUDA
  •  
    Discrete GPU
  • NVIDIA GRID RTX6000-2Q

Results from other configurations are available.