Compute Performance of AMD Radeon Pro 5600M

    • Advanced Compute
    • Level Set Segmentation – 128
    • 7219.704 mVoxels/s
    • Level Set Segmentation – 256
    • 6938.878 mVoxels/s
    • Local Tone Mapping 2K
    • 249.27 mPixels/s
    • Local Tone Mapping 4K
    • 282.833 mPixels/s
    • Game Effects
    • Ocean Surface Simulation
    • 2895.95 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 205.399 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 240.216 mTriangles/s
    • N-Body simulation – 128k
    • Failed / Not supported
    • N-Body simulation – 1024k
    • Failed / Not supported
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 12.033 mPixels/s
    • Subsurface Scattering
    • 3993.685 mSample/s
    • Subsurface Scattering multiple view
    • 3768.037 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 35.86 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • AMD Radeon Pro 5600M