Compute Performance of NVIDIA GeForce RTX 2060 with Max-Q Design

    • Advanced Compute
    • Level Set Segmentation – 128
    • 7219.704 mVoxels/s
    • Level Set Segmentation – 256
    • 6884.642 mVoxels/s
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 2787.405 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 328.736 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 341.625 mTriangles/s
    • N-Body simulation – 128k
    • 448.542 Iterations/s
    • N-Body simulation – 1024k
    • 51.81 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 11.47 mPixels/s
    • Subsurface Scattering
    • 5837.645 mSample/s
    • Subsurface Scattering multiple view
    • 5489.674 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 33.81 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • CUDA
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 2060 with Max-Q Design

Results from other configurations are available.