Compute Performance of NVIDIA GeForce GTX 1650

    • Advanced Compute
    • Level Set Segmentation – 128
    • 4559.813 mVoxels/s
    • Level Set Segmentation – 256
    • 4583.044 mVoxels/s
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 1921.894 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 201.559 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 238.251 mTriangles/s
    • N-Body simulation – 128k
    • 279.07 Iterations/s
    • N-Body simulation – 1024k
    • 35.541 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 8.389 mPixels/s
    • Subsurface Scattering
    • 3952.239 mSample/s
    • Subsurface Scattering multiple view
    • 3717.873 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 22.689 mPixels/s