Microsoft Radeon™ Vega 10 Graphics

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Integrated GPU
  • Microsoft Radeon™ Vega 10 Graphics

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Level Set Segmentation – 128

  • N/A

Level Set Segmentation – 256

  • N/A

Local Tone Mapping 2K

  • N/A

Local Tone Mapping 4K

  • N/A

Ocean Surface Simulation

  • 188.204 Iterations/s

Catmull-Clark Subdivision Level 3

  • 9.443 mTriangles/s

Catmull-Clark Subdivision Level 5

  • Failed / Not supported

N-Body simulation – 128k

  • Failed / Not supported

N-Body simulation – 1024k

  • Failed / Not supported

Vertex Connection and Merging

  • 1.259 mPixels/s

Subsurface Scattering

  • 496.741 mSample/s

Subsurface Scattering multiple view

  • 488.572 mSample/s

TV-L1 Optical Flow

  • 3.47 mPixels/s