NVIDIA A10

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA A10

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Level Set Segmentation – 128

  • 17130.752 mVoxels/s

Level Set Segmentation – 256

  • 16023.72 mVoxels/s

Local Tone Mapping 2K

  • Failed / Not supported

Local Tone Mapping 4K

  • Failed / Not supported

Ocean Surface Simulation

  • 4901.82 Iterations/s

Catmull-Clark Subdivision Level 3

  • 260.476 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 626.342 mTriangles/s

N-Body simulation – 128k

  • 506.938 Iterations/s

N-Body simulation – 1024k

  • 95.985 Iterations/s

Vertex Connection and Merging

  • 20.41 mPixels/s

Subsurface Scattering

  • 10318.667 mSample/s

Subsurface Scattering multiple view

  • 10077.953 mSample/s

TV-L1 Optical Flow

  • 75.164 mPixels/s