NVIDIA GeForce GTX 1650 Ti

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 1650 Ti

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Level Set Segmentation – 128

  • 4407.692 mVoxels/s

Level Set Segmentation – 256

  • 4415.979 mVoxels/s

Local Tone Mapping 2K

  • Failed / Not supported

Local Tone Mapping 4K

  • Failed / Not supported

Ocean Surface Simulation

  • 1850.23 Iterations/s

Catmull-Clark Subdivision Level 3

  • 177.55 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 210.187 mTriangles/s

N-Body simulation – 128k

  • 245.209 Iterations/s

N-Body simulation – 1024k

  • 33.747 Iterations/s

Vertex Connection and Merging

  • 7.837 mPixels/s

Subsurface Scattering

  • 3479.177 mSample/s

Subsurface Scattering multiple view

  • 3356.782 mSample/s

TV-L1 Optical Flow

  • 23.187 mPixels/s