NVIDIA RTX A2000

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA RTX A2000

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Level Set Segmentation – 128

  • 7381.038 mVoxels/s

Level Set Segmentation – 256

  • 6915.045 mVoxels/s

Local Tone Mapping 2K

  • Failed / Not supported

Local Tone Mapping 4K

  • Failed / Not supported

Ocean Surface Simulation

  • 3550.695 Iterations/s

Catmull-Clark Subdivision Level 3

  • 350.761 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 378.468 mTriangles/s

N-Body simulation – 128k

  • Failed / Not supported

N-Body simulation – 1024k

  • Failed / Not supported

Vertex Connection and Merging

  • 18.564 mPixels/s

Subsurface Scattering

  • 7129.622 mSample/s

Subsurface Scattering multiple view

  • 6404.519 mSample/s

TV-L1 Optical Flow

  • 51.204 mPixels/s