Compute Performance of Intel® UHD Graphics ReleaseInternal

    • Advanced Compute
    • Level Set Segmentation – 128
    • 2782.951 mVoxels/s
    • Level Set Segmentation – 256
    • 2391.052 mVoxels/s
    • Local Tone Mapping 2K
    • 90.344 mPixels/s
    • Local Tone Mapping 4K
    • 53.781 mPixels/s
    • Game Effects
    • Ocean Surface Simulation
    • 837.148 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 54.627 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 59.814 mTriangles/s
    • N-Body simulation – 128k
    • Failed / Not supported
    • N-Body simulation – 1024k
    • Failed / Not supported
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 2.255 mPixels/s
    • Subsurface Scattering
    • 1676.94 mSample/s
    • Subsurface Scattering multiple view
    • 1567.717 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 14.78 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Integrated GPU
  • Intel® UHD Graphics ReleaseInternal