Compute Performance of NVIDIA GeForce GTX 580

    • Advanced Compute
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • N/A
    • N/A
    • Level Set Segmentation – 256
    • N/A
    • N/A
    • Local Tone Mapping 2K
    • N/A
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • N/A
    • Game Effects
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 1713.631 Iterations/s
    • 602.11 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 99.012 mTriangles/s
    • Failed / Not supported
    • Catmull-Clark Subdivision Level 5
    • 117.314 mTriangles/s
    • N/A
    • N-Body simulation – 128k
    • 127.505 Iterations/s
    • N/A
    • N-Body simulation – 1024k
    • 17.776 Iterations/s
    • N/A
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 5.166 mPixels/s
    • N/A
    • Subsurface Scattering
    • 924.136 mSample/s
    • N/A
    • Subsurface Scattering multiple view
    • 896.718 mSample/s
    • N/A
    • Computer Vision
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 10.263 mPixels/s
    • N/A
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 580