Compute Performance of NVIDIA GeForce GTX 650 Ti

    • Advanced Compute
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 1398.471 mVoxels/s
    • N/A
    • Level Set Segmentation – 256
    • 1559.213 mVoxels/s
    • N/A
    • Local Tone Mapping 2K
    • Failed / Not supported
    • N/A
    • Local Tone Mapping 4K
    • Failed / Not supported
    • N/A
    • Game Effects
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 664.481 Iterations/s
    • 906.906 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 37.937 mTriangles/s
    • 51.129 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 44.961 mTriangles/s
    • 60.901 mTriangles/s
    • N-Body simulation – 128k
    • 50.641 Iterations/s
    • 60.244 Iterations/s
    • N-Body simulation – 1024k
    • 6.875 Iterations/s
    • 8.395 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 1.903 mPixels/s
    • 2.272 mPixels/s
    • Subsurface Scattering
    • 443.086 mSample/s
    • 555.281 mSample/s
    • Subsurface Scattering multiple view
    • 415.828 mSample/s
    • 542.997 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 6.177 mPixels/s
    • 7.292 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 650 Ti

Results from other configurations are available.