Compute Performance of NVIDIA GeForce GTX 650 Ti

    • Advanced Compute
    • dGPU
    • dGPU
    • Level Set Segmentation – 128
    • 1398.471 mVoxels/s
    • N/A
    • Level Set Segmentation – 256
    • 1644.775 mVoxels/s
    • N/A
    • Local Tone Mapping 2K
    • Failed / Not supported
    • N/A
    • Local Tone Mapping 4K
    • Failed / Not supported
    • N/A
    • Game Effects
    • dGPU
    • dGPU
    • Ocean Surface Simulation
    • 705.873 Iterations/s
    • 1014.898 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 42.103 mTriangles/s
    • 63.78 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 50.12 mTriangles/s
    • 72.466 mTriangles/s
    • N-Body simulation – 128k
    • 55.134 Iterations/s
    • 72.66 Iterations/s
    • N-Body simulation – 1024k
    • 7.365 Iterations/s
    • 9.626 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • dGPU
    • dGPU
    • Vertex Connection and Merging
    • 1.993 mPixels/s
    • 2.621 mPixels/s
    • Subsurface Scattering
    • 466.973 mSample/s
    • 608.23 mSample/s
    • Subsurface Scattering multiple view
    • 454.778 mSample/s
    • 594.385 mSample/s
    • Computer Vision
    • dGPU
    • dGPU
    • TV-L1 Optical Flow
    • 6.362 mPixels/s
    • 7.894 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 650 Ti

Results from other configurations are available.