Compute Performance of NVIDIA GeForce MX350

    • Advanced Compute
    • Level Set Segmentation – 128
    • 1983.792 mVoxels/s
    • Level Set Segmentation – 256
    • 1804.772 mVoxels/s
    • Local Tone Mapping 2K
    • N/A
    • Local Tone Mapping 4K
    • N/A
    • Game Effects
    • Ocean Surface Simulation
    • 406.249 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 48.72 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 48.226 mTriangles/s
    • N-Body simulation – 128k
    • 74.907 Iterations/s
    • N-Body simulation – 1024k
    • 9.218 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 2.194 mPixels/s
    • Subsurface Scattering
    • 1127.822 mSample/s
    • Subsurface Scattering multiple view
    • 1086.158 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 6.803 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • CUDA
  •  
    Discrete GPU
  • NVIDIA GeForce MX350