Compute Performance of NVIDIA GeForce RTX 2080

    • Advanced Compute
    • Level Set Segmentation – 128
    • 13655.873 mVoxels/s
    • Level Set Segmentation – 256
    • 14997.724 mVoxels/s
    • Local Tone Mapping 2K
    • Failed / Not supported
    • Local Tone Mapping 4K
    • Failed / Not supported
    • Game Effects
    • Ocean Surface Simulation
    • 4911.664 Iterations/s
    • Catmull-Clark Subdivision Level 3
    • 452.652 mTriangles/s
    • Catmull-Clark Subdivision Level 5
    • 628.288 mTriangles/s
    • N-Body simulation – 128k
    • 704.126 Iterations/s
    • N-Body simulation – 1024k
    • 95.88 Iterations/s
    • High Quality Computer Generated Imagery and Rendering
    • Vertex Connection and Merging
    • 20.677 mPixels/s
    • Subsurface Scattering
    • 12348.093 mSample/s
    • Subsurface Scattering multiple view
    • 11567.173 mSample/s
    • Computer Vision
    • TV-L1 Optical Flow
    • 77.847 mPixels/s
 
  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce RTX 2080

Results from other configurations are available.