NVIDIA GeForce GTX 960M

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 960M

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Level Set Segmentation – 128

  • 1964.802 mVoxels/s

Level Set Segmentation – 256

  • 2021.061 mVoxels/s

Local Tone Mapping 2K

  • Failed / Not supported

Local Tone Mapping 4K

  • Failed / Not supported

Ocean Surface Simulation

  • 813.905 Iterations/s

Catmull-Clark Subdivision Level 3

  • 77.542 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 83.826 mTriangles/s

N-Body simulation – 128k

  • 94.921 Iterations/s

N-Body simulation – 1024k

  • 11.32 Iterations/s

Vertex Connection and Merging

  • 3.211 mPixels/s

Subsurface Scattering

  • 1217.882 mSample/s

Subsurface Scattering multiple view

  • 1176.561 mSample/s

TV-L1 Optical Flow

  • 7.61 mPixels/s