NVIDIA GeForce GT 520M

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GT 520M

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Level Set Segmentation – 128

  • N/A

Level Set Segmentation – 256

  • N/A

Local Tone Mapping 2K

  • N/A

Local Tone Mapping 4K

  • N/A

Ocean Surface Simulation

  • 106.119 Iterations/s

Catmull-Clark Subdivision Level 3

  • 5.956 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 4.612 mTriangles/s

N-Body simulation – 128k

  • 2.14 Iterations/s

N-Body simulation – 1024k

  • Failed / Not supported

Vertex Connection and Merging

  • 0.254 mPixels/s

Subsurface Scattering

  • Failed / Not supported

Subsurface Scattering multiple view

  • N/A

TV-L1 Optical Flow

  • 0.675 mPixels/s