NVIDIA GeForce GTX 1660 Ti

  •  
    OS
  • Windows
  •  
    API
  • OpenCL
  •  
    Discrete GPU
  • NVIDIA GeForce GTX 1660 Ti

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Level Set Segmentation – 128

  • 6899.247 mVoxels/s

Level Set Segmentation – 256

  • 7271.236 mVoxels/s

Local Tone Mapping 2K

  • Failed / Not supported

Local Tone Mapping 4K

  • Failed / Not supported

Ocean Surface Simulation

  • 2612.527 Iterations/s

Catmull-Clark Subdivision Level 3

  • 244.24 mTriangles/s

Catmull-Clark Subdivision Level 5

  • 309.581 mTriangles/s

N-Body simulation – 128k

  • 363.265 Iterations/s

N-Body simulation – 1024k

  • 49.838 Iterations/s

Vertex Connection and Merging

  • 11.416 mPixels/s

Subsurface Scattering

  • 5909.601 mSample/s

Subsurface Scattering multiple view

  • 5607.599 mSample/s

TV-L1 Optical Flow

  • 38.159 mPixels/s